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<!--Generated by Squarespace V5 Site Server v5.13.158 (http://www.squarespace.com) on Wed, 22 May 2013 14:11:44 GMT--><feed xmlns="http://www.w3.org/2005/Atom" xmlns:dc="http://purl.org/dc/elements/1.1/"><title>Compositing</title><subtitle>Compositing</subtitle><id>http://www.gabrielnaylor.com/compositing/</id><link rel="alternate" type="application/xhtml+xml" href="http://www.gabrielnaylor.com/compositing/"/><link rel="self" type="application/atom+xml" href="http://www.gabrielnaylor.com/compositing/atom.xml"/><updated>2011-04-15T19:00:04Z</updated><generator uri="http://five.squarespace.com/" version="Squarespace V5 Site Server v5.13.158 (http://www.squarespace.com)">Squarespace</generator><entry><title>Talking Stick Resort Sky Replacements</title><id>http://www.gabrielnaylor.com/compositing/2011/4/15/talking-stick-resort-sky-replacements.html</id><link rel="alternate" type="text/html" href="http://www.gabrielnaylor.com/compositing/2011/4/15/talking-stick-resort-sky-replacements.html"/><author><name>Gabriel Naylor</name></author><published>2011-04-15T19:00:04Z</published><updated>2011-04-15T19:00:04Z</updated><content type="html" xml:lang="en-US"><![CDATA[<p>This is part of a web video for <span style="text-decoration: underline;"><a href="http://www.talkingstickresort.com/">Talking Stick Resort and Casino </a></span>that was produced by <span style="text-decoration: underline;"><a href="http://www.riester.com/contact.php">Riester</a></span> and finished at <span style="text-decoration: underline;"><a href="http://bladecuts.com/">Blade Editorial</a></span>. I was in charge of overall color timing and shot enhancements. Among them are this epic shot of the <span style="text-decoration: underline;"><a href="http://www.talkingstickresort.com/404Error.aspx?aspxerrorpath=/orangesky.aspx">Orange Sky Bar and lounge</a></span>. I replaced the sky, created a sunset environment, and added flares and other effects to complete the look.</p>
<p><iframe src="http://player.vimeo.com/video/22107094?title=0&amp;byline=0&amp;portrait=0&amp;color=ff9933&amp;loop=1" width="700" height="394" frameborder="0"></iframe></p>
<p><iframe src="http://player.vimeo.com/video/22106949?title=0&amp;byline=0&amp;portrait=0&amp;color=ff9933&amp;loop=1" width="700" height="394" frameborder="0"></iframe>&nbsp;</p>]]></content></entry><entry><title>Infinite Freedom</title><id>http://www.gabrielnaylor.com/compositing/2010/7/22/infinite-freedom.html</id><link rel="alternate" type="text/html" href="http://www.gabrielnaylor.com/compositing/2010/7/22/infinite-freedom.html"/><author><name>Gabriel Naylor</name></author><published>2010-07-22T09:00:00Z</published><updated>2010-07-22T09:00:00Z</updated><content type="html" xml:lang="en-US"><![CDATA[<p style="text-align: left;">A repost from <a href="http://web.mac.com/gabrielnaylor/Main/Compositing/Entries/2006/5/24_Infinite_Freedom%2C_Cable_One.html">my original iweb site</a>. This is a project done though Copper Post for Cable One. This spot had many effects shots to contend with: Screen replacements, Keys, 3D Models, and two background replacements.</p>
<p>The agency wanted a different background for this shot. I composited the background with photos from my own collection. Then I animated the water, sky, and trees. Some extensive rotoscoping and creative problem solving enabled me to blend the new background with the original scene.&nbsp;</p>
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<p>This scene had too many leaves and other debris in the water. Instead of painting out each one of the leaves in this moving shot, I simply mirrored the top half of the image and matched the colors of the original scene. I then gave it some ripples and distortions before finally placing it at a transparency over the original shot to keep a natural look.</p>
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<p>This is just one of many screens that had to be replaced in post. This particular shot has many layered elements to create the final shot.</p>
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<p>The original screen is stabilized to counter any wobble of the camera and film wave. I then constructed and animated the 3D scene using some purchased models. I created the came interface in Photoshop. These elements were layered on the original screen.</p>
<p>&nbsp;</p>
<p><span class="full-image-inline ssNonEditable"><span><img style="float: left;" src="http://www.gabrielnaylor.com/storage/vfx-posts/010__112_4_FX.jpg?__SQUARESPACE_CACHEVERSION=1279914357184" alt="" /></span></span></p>
<p style="text-align: center;"><span class="full-image-inline ssNonEditable"><span><img src="http://www.gabrielnaylor.com/storage/vfx-posts/Racing Render 002.jpg?__SQUARESPACE_CACHEVERSION=1279914382114" alt="" /><span class="full-image-inline ssNonEditable"><span><img src="http://www.gabrielnaylor.com/storage/vfx-posts/RacingInterface_AE.jpg?__SQUARESPACE_CACHEVERSION=1279916164538" alt="" /></span></span><br /></span></span></p>
<p>To create some realism, the actor was layered on a background to create a reflection on the screen.</p>
<p style="text-align: center;"><span class="full-image-inline ssNonEditable"><span><img src="http://www.gabrielnaylor.com/storage/vfx-posts/112A_2.jpg?__SQUARESPACE_CACHEVERSION=1279915674202" alt="" /><span class="full-image-inline ssNonEditable"><span><img src="http://www.gabrielnaylor.com/storage/vfx-posts/112B_1.jpg?__SQUARESPACE_CACHEVERSION=1279915699090" alt="" /></span></span></span></span></p>
<p>Finally, the OTS of the actor was keyed and placed on top of the composite.</p>
<p style="text-align: center;"><span class="full-image-block ssNonEditable"><span><img src="http://www.gabrielnaylor.com/storage/vfx-posts/112_4.jpg?__SQUARESPACE_CACHEVERSION=1279937279982" alt="" /></span></span></p>]]></content></entry></feed>